Toygar Onbay

Toygar Onbay

Fullstack Software Engineer | Lead Engineer

Based in Toronto, Canada | Hong Kong

About Me

I'm a Software Engineer with over 7 years of experience specializing in full-stack and back-end development, with a strong passion for creating front-end solutions that elevate user experiences.

My expertise includes AWS infrastructure, scalable system design, API development, and delivering customer-focused projects. I enjoy building visual tools that empower users and optimize workflows.

Passionate about game development, I'm skilled with modern frameworks and cloud platforms. I thrive in collaborative environments, focusing on user-centric solutions and ensuring high-quality software delivery.

Work Experience

Software Development Engineer II

Amazon Dev Centre Canada ULC

Dec 2022 - Nov 2024
Toronto, Canada
  • Built an automated A/B testing and scenario analysis workflow (Python, AWS Lambda, S3) to evaluate labor scheduling models, reducing manual input and costs.
  • Led data flow restructuring in a legacy system, creating a phased migration plan and improving data quality despite significant code debt (Python, Data Engineering, Cloud Computing).
  • Led development of a centralized auditing and traceability system (React, TypeScript, AWS Lambda, DocumentDB) for a multi-regional platform, streamlining debugging and validation.
  • Provided on-call support, triaged issues, resolved critical incidents, collaborated during severe incidents, monitored dashboards, and ensured seamless on-call transitions.

Lead Engineer

Vyond (formerly GoAnimate)

Sep 2015 - Jun 2022
Hong Kong

Advanced from Junior Engineer to Lead Engineer.

  • Enhanced Vyond's animation platform using ReactJS, NodeJS, and HTML Canvas for an intuitive user experience, collaborating closely with Product and UX teams.
  • Led projects optimizing video processing with AWS SQS and WebSockets for rapid downloads and real-time updates, improving user engagement.
  • Created an ExcelJS-based batch text replacement tool adopted by internal teams (including Amazon's) to streamline global content creation.
  • Cultivated a high-performance Agile team, ensuring on-time delivery and high-quality output; mentored team members and managed estimations.
  • Organized and coordinated a company hackathon, fostering innovation.
  • Assisted in planning remote team events to enhance engagement.

Portfolio & Projects

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Automated A/B Testing Workflow

Evaluated labor scheduling models at Amazon, reducing manual input.

Technologies: Python, AWS Lambda, AWS S3

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Centralized Auditing System

Streamlined debugging and error-checking for a multi-regional ingestion platform at Amazon.

Technologies: React, TypeScript, AWS Lambda, AWS DocumentDB

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Vyond Platform Enhancement

Improved animation creation usability and user experience at Vyond.

Technologies: ReactJS, NodeJS, HTML Canvas

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Video Processing Optimization

Implemented rapid video downloads and real-time updates at Vyond.

Technologies: AWS SQS, WebSockets

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Batch Text Replacement Tool

Streamlined translation and editing workflows for multi-scene projects at Vyond.

Technologies: ExcelJS

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Location-Based Android Game

Masters final project featuring map visualizations and effects (Team Project).

Technologies: Android Development

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Object Tracking Game

Bachelors final project using webcam-based object tracking.

Technologies: OpenCV, C++

Technical Skills

Languages

Python TypeScript JavaScript C++ HTML CSS

Frontend

React HTML Canvas Tailwind CSS

Backend

NodeJS API Development

Cloud (AWS) & Databases

AWS Lambda AWS S3 AWS DocumentDB AWS SQS Cloud Computing Services

Other Tools & Concepts

Data Engineering WebSockets ExcelJS OpenCV Android Development Agile Methodologies Scalable System Design User-Centric Design Game Development

Soft Skills

Leadership Mentorship Collaboration Problem-Solving Project Management Communication

Education

Masters in Information Technology

Hong Kong University of Science and Technology

Sep 2015 - Aug 2016 | Hong Kong

GPA: 3.67 / 4.3

Key Courses: Multimedia Application Development, Computer Networks, Mobile Application Development.

Final Project: Developed an Android-based, location-based game with map visualizations and effects (Team Project).

Bachelors in Computer Engineering

Gediz University

Sep 2010 - Jun 2014 | Izmir, Turkey

Final Project: Object tracking using OpenCV and C++ in a webcam-based game.

Get In Touch

I'm always open to discussing new projects, creative ideas, or opportunities to be part of your visions. Feel free to reach out!

Toronto, Canada | Hong Kong